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Slime

Type of game: Adventure

Made on: Unity

Language used: C#

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Accomplished tasks:

  • All programming

  • The physics of the slime

  • Menu

  • Movement

  • All game mechanics

  • Levels

  • Ideas

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Description:

Small work in progress project I wanted to do, inspired by Katamari damacy where the player plays a Slime who eats objects to get bigger so it can eat even bigger objects.

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