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Slime
Type of game: Adventure
Made on: Unity
Language used: C#
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Accomplished tasks:
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All programming
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The physics of the slime
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Menu
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Movement
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All game mechanics
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Levels
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Ideas
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Description:
Small work in progress project I wanted to do, inspired by Katamari damacy where the player plays a Slime who eats objects to get bigger so it can eat even bigger objects.
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