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Space
Type of game: Endless runner
Made on: Unity
Language used: C#
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Accomplished tasks:
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Presence of an object to be recovered.
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Presence of platforms.
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The game has to go faster and faster.
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Presence of enemies or obstacles to avoid;
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Double jump mechanics.
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Presence of sound effects.
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Description:
Small project where I had to create a game that goes on infinitely, as long as the character does not die.
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