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Totentanz

Type of game: Action-stealth game

Made on: Unity

Language used: C#

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Tasks performed:​

  • Menu

  • Tutorial

  • Loading Screen

  • Documentation (GDD)

  • Enemy

    • Visual detection zone

    • Sound detection zone

    • Patrol

  • Player​

    • State Machine​

    • Rage

    • Counter attack

    • Normal attack

    • Heavy attack

  • System

    • Lever with or without condition​

    • Door

    • Audio mixing

    • Pooling (Sfx,Vfx)

    • Cheat Manager

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The most important project I completed during my programming training. A project in which I worked while developing my knowledge.
The player must eliminate all the enemies in the castle, using either brute force or stealth.

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